🎉 Initial commit

This commit is contained in:
Geoff Murphy 2024-10-05 11:21:42 +10:00
commit 5360fa07e6
210 changed files with 3698 additions and 0 deletions

2
.gitattributes vendored Executable file
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

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# Godot 4+ specific ignores
.godot/

70
assets/items/item.gd Executable file
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extends Node3D
class_name Item
var item_dialogue: Dictionary
@export_file('*.json') var item_dialogue_file: String
@onready var item_collision = get_node_or_null("collision")
@onready var item_text = get_node_or_null("text")
@onready var item_focus = get_node_or_null("focus")
@onready var item_camera = get_node_or_null("camera")
var dialogue_scene = load("res://src/ui/dialogue/dialogue.tscn")
var dialogue: Control
var state_machine: StateMachine = null
func _ready() -> void:
add_to_group("items")
dialogue = dialogue_scene.instantiate()
add_child(dialogue)
dialogue.visible = false
if item_dialogue_file != "":
load_dialogue(item_dialogue_file)
func _physics_process(delta: float) -> void:
var tmpCamera: Camera3D = get_viewport().get_camera_3d()
dialogue.position = tmpCamera.unproject_position(item_text.get_global_transform().origin)
func get_collision() -> StaticBody3D:
return item_collision
func load_dialogue(path: String) -> void:
var file = FileAccess.open(item_dialogue_file, FileAccess.READ)
item_dialogue = JSON.parse_string( file.get_as_text() )
func get_interaction() -> String:
var action: String
if not item_dialogue.has("dialogue"):
action = "none"
else:
action = item_dialogue["dialogue"]["init"]["action"]
return action
func get_dialogue() -> Dictionary:
if not item_dialogue.has("dialogue"):
return item_dialogue
else:
return {"init":{"text" : "Test Dialogue for %s" % item_dialogue.meta.name, "next":"exit"}}
func dialogue_show() -> void:
dialogue.visible = true
func dialogue_hide() -> void:
dialogue.visible = false

6
assets/items/item.tscn Executable file
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[gd_scene load_steps=2 format=3 uid="uid://couiglbab4vkk"]
[ext_resource type="Script" path="res://assets/items/item.gd" id="1_idkuk"]
[node name="item" type="Node3D" groups=["item"]]
script = ExtResource("1_idkuk")

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{
"meta": {
"name" : "Second Test Ball",
"type" : "item"
},
"dialogue": {
"init": {
"action" : "speak",
"type" : "text",
"text" : "Apparently this ball talks",
"next" : "exit"
}
}
}

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[gd_scene load_steps=5 format=3 uid="uid://cnivc0pugfqax"]
[ext_resource type="Script" path="res://assets/items/item.gd" id="1_aeki1"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bowg7"]
albedo_color = Color(1, 0.498039, 0.219608, 1)
metallic = 0.49
metallic_specular = 0.87
roughness = 0.32
backlight = Color(0.94902, 0.94902, 0.94902, 1)
[sub_resource type="SphereMesh" id="SphereMesh_vrjnq"]
material = SubResource("StandardMaterial3D_bowg7")
[sub_resource type="SphereShape3D" id="SphereShape3D_b7pno"]
[node name="test-ball" type="Node3D"]
script = ExtResource("1_aeki1")
[node name="mesh" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_vrjnq")
[node name="collision" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="collision"]
shape = SubResource("SphereShape3D_b7pno")
[node name="camera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.976676, 0.214718, 0, -0.214718, 0.976676, 0, 0.514475, 1.67319)
[node name="text" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.685279, 0)
[node name="focus" type="Marker3D" parent="."]

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{
"meta": {
"name" : "Test Ball",
"type" : "item"
},
"dialogue": {
"init": {
"action" : "look",
"type" : "text",
"text" : "This is just a weird looking ball",
"next" : "exit"
}
}
}

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[gd_scene load_steps=4 format=3 uid="uid://dmibq3nkrn0jy"]
[ext_resource type="Material" uid="uid://iwinnt0kssux" path="res://assets/levels/0000_test-level/material_grid-grey.tres" id="1_pomev"]
[ext_resource type="Environment" uid="uid://d4bh2ijqsdhcb" path="res://assets/levels/0000_test-level/environment.tres" id="2_86fjc"]
[ext_resource type="PackedScene" uid="uid://cnivc0pugfqax" path="res://assets/items/test-ball/test-ball.tscn" id="3_7tqah"]
[node name="0000_testlevel" type="Node3D"]
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="."]
material_override = ExtResource("1_pomev")
use_collision = true
[node name="CSGBox3D" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, -2.5)
size = Vector3(9, 4, 7)
[node name="CSGBox3D2" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, -2.5)
operation = 2
size = Vector3(8, 3, 6)
[node name="CSGBox3D3" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 1.5, -6)
operation = 2
size = Vector3(2.5, 1.5, 2)
[node name="CSGBox3D4" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 1.5, -6)
operation = 2
size = Vector3(2.5, 1.5, 2)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("2_86fjc")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.866025, 0.433013, 0.25, 0, -0.5, 0.866025, 0.5, -0.75, -0.433013, 0, 3, -10)
light_energy = 5.0
shadow_enabled = true
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.8, -3)
light_color = Color(1, 0.917647, 0.823529, 1)
[node name="test-ball" parent="." instance=ExtResource("3_7tqah")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, -5)
item_dialogue_file = "res://assets/items/test-ball/test-ball.json"
[node name="test-ball2" parent="." instance=ExtResource("3_7tqah")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.24866, 1, -4.00741)
[node name="test-ball3" parent="." instance=ExtResource("3_7tqah")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.75767, 1, -4.27908)
item_dialogue_file = "res://assets/items/test-ball/test-ball2.json"

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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://d4bh2ijqsdhcb"]
[ext_resource type="Material" uid="uid://co5m64uadgyfu" path="res://assets/levels/0000_test-level/sky_material.tres" id="1_fhrss"]
[sub_resource type="Sky" id="Sky_2eqvg"]
sky_material = ExtResource("1_fhrss")
[resource]
background_mode = 2
sky = SubResource("Sky_2eqvg")
tonemap_mode = 2
ssr_enabled = true
ssao_enabled = true
ssil_enabled = true

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://iwinnt0kssux"]
[ext_resource type="Texture2D" uid="uid://bv12n6bsyq3qm" path="res://assets/reference/grids/Light/texture_04.png" id="1_7xcjh"]
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uv1_triplanar = true

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[gd_resource type="ProceduralSkyMaterial" format=3 uid="uid://co5m64uadgyfu"]
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assets/levels/level.gd Executable file
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extends Node3D
class_name Level
func _ready() -> void:
pass
func _process(delta: float) -> void:
pass

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[node name="level" type="Node3D" groups=["level"]]
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