[gd_resource type="Environment" load_steps=3 format=3 uid="uid://b7dxc31brwosw"] [sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_l1j6r"] [sub_resource type="Sky" id="Sky_slcfg"] sky_material = SubResource("PhysicalSkyMaterial_l1j6r") [resource] background_mode = 2 background_color = Color(1, 1, 1, 1) sky = SubResource("Sky_slcfg") tonemap_mode = 3 ssao_enabled = true sdfgi_enabled = true volumetric_fog_density = 0.02 volumetric_fog_emission_energy = 1024.0 volumetric_fog_gi_inject = 16.0 volumetric_fog_length = 500.0 volumetric_fog_ambient_inject = 16.0 adjustment_enabled = true adjustment_contrast = 1.1 adjustment_saturation = 1.35